State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Roguelike Games on Android in South America: Q3 2022

In Q3 2022, the top 5 roguelike games on Android in South America showed varied performance trends in downloads, revenue, and active users, as reported by Sensor Tower.

Top 5 Roguelike Games on Android in South America: Q3 2022

In Q3 2022, the performance of the top 5 roguelike games on the Android platform in South America exhibited diverse trends in weekly downloads, revenue, and active users. Here is a detailed look at each game based on data from Sensor Tower.

Diablo Immortal

Developed by Blizzard Entertainment, Inc., this game saw a significant fluctuation in its metrics. Weekly revenue started at around $105K and peaked at $120K in early July before declining to approximately $83K by the end of September. Weekly downloads experienced a sharp drop from 67K at the end of June to just under 8K in late September. Active users also saw a decline from 306K at the beginning of the quarter to 129K by the end.

Soul Knight

ChillyRoom's title had stable weekly downloads, averaging around 50K initially but saw a slight dip to about 40K towards the end of the quarter. Revenue showed a modest increase, starting at $1.8K and peaking at $5.5K in mid-July. Active users remained relatively stable, fluctuating between 530K and 650K throughout the quarter.

RAID: Shadow Legends

Plarium Global Ltd's game had steady metrics. Weekly revenue hovered around $17K to $22K, with a slight peak at $21.5K in late August. Downloads remained consistent, ranging from 16K to 27K. Active users were stable throughout the quarter, maintaining around 50K to 56K.

Looney Tunes™ World of Mayhem

Scopely's game experienced a mixed performance. Weekly revenue fluctuated between $2K and $4.3K. Downloads initially surged from 14K in late June to 25K by the end of July but later dropped to around 12K by the end of September. Active users mirrored this trend, peaking at 40K in early August before declining to roughly 28K.

The Way Home: Pixel Roguelike

Concode's game showed notable growth in downloads and active users, with downloads increasing from 6K in late June to 25K in early August before stabilizing around 17K by the end of September. Revenue saw a gradual increase from just $79 in late June to $382 by the end of September. Active users grew steadily from 6K to 37K over the quarter.

For more detailed insights and extended data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022